My primary source of
research was through viewing scifi crates in existing games. My main
inspiration for my own designs and ideas was Borderlands and Mass
Effect. These games are highly detailed and stylised and their hard
surface designs are very iconic and stand out against the environment
while being completely believable. My other source was of course
Firesprite's own game The Persistence and their concept art. What I
gathered from the concept art was that the crates had to have a small
opening at the top rather than a larger opening much like the crates
seen in Borderlands and also that they have set colours for their
crates, whether that be based on the content of the crates or not.
The ideas I have for my
crates so far is that I want dark metal crates, some large and others
small with large vibrant lights striping along them, however, I will
experiment with a few styles and designs until I am happy with it.
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